
International experience including undisclosed cinematic trailers for Netflix Games, CW's "Superman & Lois", Skydance "Spellbound" and Netflix Original series “Legend Quest”. My biggest challenge has been delivering a movie as Line Producer and among my projects are included two feature films (3D) three TV series (VFX + 2D), two short films (3D) and a couple of shortfilms with real time pipeline (Unreal Engine).
David Salinas Garfias
Spanish, English, Portuguese
Querétaro, MX
Two ways I help animation and VFX studios — pick the one that fits, or book an intro call if you're not sure.
An outside set of eyes for studios that know something is off but can't pinpoint where.
I come in for two to three weeks, look at your pipeline end-to-end — bidding, scheduling, tracking, communication, handoffs between departments — and deliver a written report with prioritized recommendations. I've done this across 3D feature pipelines, 2D series, VFX episodics, and Unreal Engine real-time projects.
Best for: studios scaling their team, struggling to hit milestones, or preparing for a bigger project than they've handled before.
I help studios actually adopt AI in production — not just talk about it.
I identify where AI can save real time in your pipeline, build custom tools, and train your team to use them. Concrete examples from my own work: Slack triage and action-item extraction, automated lip sync research and pipeline integration, script and asset breakdowns, lead enrichment for business development, and custom AI assistants for production teams. I also build production-specific tools through vibe coding — AI-directed development that lets non-engineers ship working software fast — so we can prototype solutions for your studio's exact workflow without waiting on a dev team.
Best for: studios ready to free up production time without disrupting the creative pipeline.
Not sure which one fits? Book a 30-min intro call or message me on WhatsApp, and we'll figure it out together.
Two case studies showing how AI and custom tooling can extend what off-the-shelf software does for animation studios and creative agencies.
Extending an off-the-shelf production tool with a custom dashboard built for the way an animation studio actually tracks shots.
Off-the-shelf project management tools like Plaky get teams 80% of the way there. Producers track shots, statuses, assignees and time spent. But the visual progress reporting that executives and clients actually want? That's missing.
A custom-built tool I made for the studio. Drop in the CSV export, get a dashboard with shot-level visibility, real-time completion percentages, status colour-coding and per-stage breakdowns — ready to share or export as a PNG report.
An always-live AI scout I built for Cinética Studio: it finds, filters and ranks marketing and experiential events in Mexico City based on the studio's ideal-customer profile.
Self-hosted web app, backend-connected. Hit AI Refresh and Claude scans for new events, verifies dates, and recommends the most relevant ones based on Cinética's target personas. Each event gets a priority tag, a strategic note (e.g. "commercial zone + 1:1 meeting format is ideal for Cinética's pitch"), and a direct link to the source. Built end-to-end through vibe coding — AI-directed development that lets non-engineers ship working software fast.
Other work includes Slack triage and action-item extraction, automated lip sync research, script and asset breakdowns, and outbound lead enrichment.
Animation Producer · AI & Business Consultant
With a strong background in Producing Animation, AI tools and Business Development, I specialize in leading teams and delivering high-quality work through strategic planning and collaboration. Partnered with global studios including Netflix Games, Warner (Superman & Lois), Skydance (Spellbound), and Netflix (Legend Quest). Experience spans 3D features, VFX/2D series, branded content, and AI-powered production tooling.
Mana Animation Studio
2024 – Present
Full-service animation studio producing 2D, 3D, and VFX content for global clients.
Cinética Studio
Nov 2025 – Present
Creative-technology studio specializing in Unreal Engine, XR, and experiential marketing.
Zealous Studio (India)
Apr 2026 – Present
Indian animation studio expanding into Latin American markets.
Skydance Animation
2020 – 2021
3D animated feature film. Worked with John Lasseter and Vicky Jenson.
BA Animation & Digital Art
ITESM · 2008 – 2012
MBA
Tec Milenio · 2014 – 2015
Diploma in Film Business
Open University · 2017